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Fallout 3 how to make weapons
Fallout 3 how to make weapons










fallout 3 how to make weapons

There is one exception to this however if used to level up the Demolition Expert perk, Plasma Explosives do more damage against machines than Pulse Explosives. This makes it much more powerful than most mines and grenades, and ideal for use against robots.

fallout 3 how to make weapons

Pulse Grenade/Mine - AOE 1+10 Radius 450 - The pulse grenade does very little damage against biological enemies, but it receives a +200 damage bonus against machines. With the right gun in your hands, your life in the Wasteland will be much easier. The general tips at the end of this article, when combined with the opinions given on each weapon in the game, will help guide your hand to the appropriate weapon. Picking the right weapon for a given task is more difficult than it seems if it was simple, there wouldn’t be a need for guides such as this. This last article also includes a few basic tips meant to provide guidance for all types of weapons. Explosives are not complex, and they’re not really suitable for more than occasional use, but there are important differences in damage between various types of Explosives. Rather than using a DPS format, which makes little sense with grenades, this final portion will simply list the AOE damage and AOE range of each weapon. The format for explosives is largely the same, but there is one major difference, and this the way damage is described.

fallout 3 how to make weapons

All the major weapon types have been covered, except for explosives. Here we are - the last article of the Fallout 3 Weapons Guide. Armed To The Teeth: Fallout Weapons Guide Part 5












Fallout 3 how to make weapons